AI Insights · Timothy · July 2024
Top 5 Sci-Fi Games on Android in Slovakia Q2 2024
Discover the performance trends of the top 5 sci-fi games on the Android platform in Slovakia during Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 sci-fi games on the Android platform in Slovakia showcased diverse performance trends across downloads, revenue, and active users. Here’s a detailed breakdown of each game's journey through the quarter.
Last War:Survival Game from FirstFun saw a notable increase in both revenue and weekly active users. Revenue began at around $3.7K in early April and peaked at approximately $5.7K in late May, before stabilizing around $4.4K by the end of June. Downloads fluctuated, starting at 533, peaking at 1.7K in mid-June, and closing the quarter at 1.3K. Weekly active users grew steadily from 2.8K in early April to over 5.3K in mid-June, before slightly tapering off to 5.1K by the end of June.
Spider Fighting: Hero Game by Zego Studio experienced a decline in downloads and active users over the quarter. Downloads started at 1.2K and saw a high of 2.3K in mid-April, but dropped to 706 by late June. Weekly active users exhibited a similar trend, starting at 6.4K and peaking at 8.5K in late April, before declining to 6.7K by the end of June.
Doomsday: Last Survivors from IGG.COM had mixed results. Revenue showed fluctuations, starting at $626 and reaching a high of $1.1K in late April, but ending at $601 in late June. Downloads began at 885, peaked at 2.1K in mid-April, and then dropped significantly to 710 by the end of June. Weekly active users followed a downward trend from 3.7K in early April to 2.7K by early June, before recovering to 3.8K by the end of the quarter.
Among Us by Innersloth LLC maintained a consistent download rate and active user base throughout the quarter. Downloads ranged from 679 to 1.3K, with a notable peak in late June. Weekly active users varied between 2.8K and 5.3K, with a significant increase towards the end of the quarter.
Earn to Die Rogue from Not Doppler, released in early May, showed promising initial performance. Revenue remained modest, starting at $55 and reaching $101 in early June. Downloads started strong at 1.1K and peaked at 1.7K in mid-June, before dropping to 568 by the end of the quarter. Weekly active users grew from 1.1K in early May to over 2K by mid-June, before settling at 1.4K by the end of June.
For more detailed insights and trends, visit Sensor Tower.